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Fantavision ps2 ost
Fantavision ps2 ost








fantavision ps2 ost
  1. #Fantavision ps2 ost code#
  2. #Fantavision ps2 ost free#

Even this menu has some weird changes of its own:

fantavision ps2 ost

The US and European releases add a menu to accommodate the addition of the 2-player mode. starts the game, or at least that's what it does in the Japanese version. The US release does not show anything at that corner. The Japanese and European releases display the word Fantavision on the bottom left corner of the menu, with the Japanese version displaying it in, well, Japanese and the European version displaying it in the game's logotype.The Staff credits option was relegated to the options menu in the US and European releases.To add to that, the European version renames this option to Bonus. Extra gets moved from right below Game Start in the Japanese release to right above the Exit option in the American and European releases.What was originally Memory Card(PS2) in the Japanese release was renamed to Save/Load Settings in the US and European releases, probably to better describe what saving and loading data from the memory card does.

fantavision ps2 ost

  • Option gets updated to display as Options in the European release.
  • Japan has it as Explain, America gets it as Tutorial and Europe sees it as Rules.
  • The Tutorial menu is renamed throughout all of the releases, for one reason or another.
  • The overall theme of the main menu is given a bit of a makeover in the European version from the Japanese and American versions.
  • There's quite the changes applied to Fantavision's main menus: Not only do the logos for the Japanese and American version of the game differ quite massively, but so does the background music! The European version uses the Japanese version's logo but, again, with a massively different soundtrack. The European version, however, uses that version's title screen music on the Japanese version's FMV. The opening FMV in the Japanese version uses the game's main theme, while the US version's opening has a more upbeat rendition of the Japanese theme and a different logo.
  • Also retake whatever screenshots are needed with more consistent deinterlacing settings.
  • Start digging through the menus, then go on with the actual levels to see if anything's changed between the revisions.
  • MODE_EXPERIENCE: Puts the game into a demo mode.
  • MODE_E3_VER: Likely puts the game into E3 mode with restrictions.
  • USE_PARALEL_LIGHT_CHECK: Displays extra debug info if MODE_DEVELOPMENT is on.
  • USE_TEXTURE_VEIW: Press Triangle to cycle through loaded textures.
  • #Fantavision ps2 ost free#

    Pressing L2 + L1 enables a free camera mode when USE_DESINER is also on. MODE_DEVELOPMENT: Enables a debug mode when pressing R3.Only works if MODE_DEVELOPMENT is enabled as well. USE_DESINER: Enables a free camera mode when L2 + L1 is pressed, or disables HUD elements when L2 is pressed.USE_NO_LIFE_DOWN: Life bar does not decrease.DISP_PROFILER: Enables the same debug information that MODE_DEVELOPMENT does.

    #Fantavision ps2 ost code#

    Applying the below code will enable debug features or enable unused demo modes.










    Fantavision ps2 ost